На данной странице предаставлены все книги по ключевому слову «графика и дизайн в целом»
Инженерная компьютерная графика. AutoCAD (А. Л. Хейфец)
Ководство (Артемий Лебедев)
Настоящий самоучитель компьютерной графики (В. В. Мельниченко,В. В. Легейда)
Цифровые графические инструменты (Найджел Чепмен,Дженни Чепмен)
Цифровая модель человека (+ CD-ROM) (Кен Бриллиант)
Непрерывная морфология бинарных изображений: фигуры, скелеты, циркуляры (Л. М. Местецкий)
Алгоритмическая эстетика (С. В. Ерохин,А. С. Мигунов)
Секреты компьютерного дизайна (+DVD-ROM) (Сергей Погорелый)
Трехмерное моделирование в системе Bryce (Шэмз Мортиер)
Графический дизайн и реклама (В. Д. Курушин)
Компьютерная обработка текстов и иллюстраций. Работа с Windows и Интернет. Практическое руководство (А. В. Харуто)
Графика (М. К. Эшер)
Интерьер: дизайн и компьютерное моделирование (+ CD-ROM) (Д. Ларченко,А. Келле-Пелле)
Создание фотореалистичных персонажей (+ CD-ROM) (Билл Флеминг)
Global Indexing of Topographic Surface: A discrete global grid indexing of topographic surface suitable for 3D visualization and analysis (Jan Kola?)
Pokemon Colosseum. Limited Edition Strategy Guide (Phillip Marcus,Elizabeth Hollinger)
Designing Mechanical Systems Using Autodesk Building Systems (Mary Ellen Pennisi-Vazzana,David Driver)
CATIA Version 5, Release 14 & 15: Mechanism Design & Animation (Jonathan M. Weaver,Nader G. Zamanir)
Level Set Methods and Fast Marching Methods: Evolving Interfaces in Computational Geometry, Fluid Me (J. A. Sethian)
The Craft of Bookbinding (Manly Banister)
Creative Bookbinding (Pauline Johnson)
The Art of Stop-Motion Animation (Ken A. Priebe)
The Official Luxology modo Guide (Daniel M. Ablan)
Doug Aitken: Sleepwalkers (Peter Eleey,Doug Aitken,Klaus Biesenbach)
Complete Digital Photography, Fourth Edition (Graphics Series) (Ben Long)
La Era de la Discrepancia: Arte y Cultura Visual en Mexico, 1968-1997 / The Age of Discrepancies: Art and Visual Culture in Mexico, 1968-1997 (Cuauhtemoc Medina,Alvaro Vazquez Mantecon)
The NURBS Book (Monographs in Visual Communication) (Les A. Piegl,Wayne Tiller)
Running an Effective Help Desk (Barbara Czegel)
Designing a Digital Portfolio (Voices That Matter) (Cynthia L. Baron)
Lightwave 3D 8 Texturing (Leigh Van Der Byl)
InDesign CS Killer Tips (Killer Tips) (Scott Kelby,Terry White)
Pattern-Oriented Software Architecture, Volume 1: A System of Patterns (Frank Buschmann,Regine Meunier,Hans Rohnert,Peter Sommerlad,Michael Stal)
Digital Lighting & Rendering (Jeremy Birn)
Practical Programming in Tcl and Tk (Brent B. Welch,Jeffrey Hobbs,Brent Welch)
Special Edition Using Macromedia Director MX (Gary Rosenzweig)
designing web graphics.4, Fourth Edition (Lynda Weinman)
Digital Color Imaging Handbook (Gaurav Sharma)
Pause & Effect: The Art of Interactive Narrative (Mark S. Meadows)
3ds max 6 for Windows: Visual QuickStart Guide, First Edition (Michele Matossian)
Real World Adobe GoLive 6 (Jeff Carlson,Glenn Fleishman)
Digital Memories : Scrapbooking with Your Computer (Carla Rose)
Start with a Scan (2nd Edition) (John Odam,Janet Ashford)
Special Edition Using Macromedia Studio MX 2004, 1/e (Michael Hurwicz)
Colour Engineering: Achieving Device Independent Colour (Lindsay MacDonald,Phil Green)
Collision Detection in Interactive 3D Environments (Gino Van Den Bergen)
Special Edition Using Mac OS X, V10.3 Panther (SPECIAL EDITION USING) (Brad Miser)
3ds max 4 Media Animation (John Chismar)
DVD Studio Pro 1.5 for Macintosh: Visual QuickPro Guide (Martin Sitter)
LightWave 3D 7.5 Lighting (Wordware Game and Graphics Library) (Nicholas Boughen)
Real World Adobe Acrobat Pro 6 (Christopher Smith,Mohamad Tawil,Anita Dennis)
Sams Teach Yourself Macromedia Fireworks MX in 24 Hours (Jackson West)
Discovering AutoCAD 2004 (Mark Dix,Paul Riley)
Special Edition Using Groove (Bill Pitzer)
Robin Williams Cool Mac Apps : A guide to iLife, Mac.com, and more (Little Book Series) (John Tollett,Robin Williams)
Special Edition Using Macromedia Fireworks MX (Jeffrey Bardzell)
The Little iTunes Book, Third Edition (Bob LeVitus)
Sams Teach Yourself Adobe Acrobat 5 in 24 Hours (Christopher Smith,Sally Cox)
iLife in a Snap (Jinjer Simon)
Radiosity and Global Illumination (Francois X. Sillion,Claude Puech)
Paint Shop Pro 8 in a Snap (Jennifer Fulton)
Computers, Pattern, Chaos and Beauty: Graphics from an Unseen World (Clifford A. Pickover)
Premiere 6.5 Fundamentals (Dennis Chominsky)
Game Plan: Ten Designs That Changed the Face of Computer Gaming (Ste Curran)
Beyond Calculation: The Next Fifty Years of Computing (Peter J. Denning)
The Essentials of CAGD (Gerald Farin,Dianne Hansford,Gerald E. Farin)
Computer Graphics and Geometric Modeling (D. Salomon)
Desktop Publishing, 10- Hour Series (Susan Lake)
Guide to Graphics Software Tools (Jim X. Chen)
Sams Teach Yourself Mac OS X Digital Media All In One (Carla Rose,Jeff Sengstack,John Ray,Robyn Ness)
The PC Graphics Handbook (Julio Sanchez,Maria P. Canton)
Vector Game Math Processors (Wordware Game Math Library) (James C. Leiterman)
Performing with Microsoft Publisher 2002 Comprehensive Course (Iris Blanc,Cathy Vento)
Visual Design on the Computer, Second Edition (Wucius Wong,Benjamin Wong)
Transitions (Erik Andersen,Stuart Bass,Ben Bryant,Patrick Gregston,Paul Hirsch)
Design Process Management Using Pro/INTRALINK (Yves Gagnon)
3D Studio MAX in Motion: Basics Using 3D Studio MAX 4.2 (Stephen J. Ethier,Christine A. Ethier)
Geometric Computation (Lecture Notes Series on Computing Vol. 11) (Falai Chen,Dangming Wang)
The Complete Guide to Digital Color : Creative Use of Color in the Digital Arts (Chris Linford)
Brain Bytes : Word Puzzles for Computer Training (Melanie Hiatt,Kevin Fuselier)
Displacement Mapping and Volume Rendering Graphics Hardware (Michael C. Doggett)
Instant Inventor: Fundamentals Using Autodesk Inventor 6 (Stephen J. Ethier,Christine A. Ethier,Christine Ethier)
Fundamentals of AutoCAD - Using AutoCAD 2000 (Steven B. Combs,Jay H. Zirbel)
Geometric Modeling: Techniques, Applications, Systems and Tools (Muhammad Sarfraz)
Image Processing for Computer Graphics (Jonas Gomes,Luiz Velho,Silvio Levy)
Graphics and Animation BASICS (Suzanne Weixel,Fulton Weixel)
The First Book of Freelance Graphics for Windows (James G. Meade)
Designing Interactive Web Sites (James L. Mohler)
Design Concepts with Code: An Approach for Developers (Stanko Blatnik,Kelly Carey)
Colour Image Science : Exploiting Digital Media (Lindsay MacDonald,M. Ronnier Luo)
24 Grunge Display Fonts CD-ROM and Book (Dover Electronic Display Fonts) (Dover Publications Inc)
Sams Teach Yourself Adobe Suite All In One (Mordy Golding,Alan Hamill)
Graph Drawing (Stephen G. Kobourov)
Seeing Between the Pixels: Pictures in Interactive Systems (Christine Strothotte,Thomas Strothotte)
Principles of 3d Image Analysis and Synthesis (KLUWER INTERNATIONAL SERIES IN ENGINEERING AND COMPUTER SCIENCE) (Bernd Girod,Gunther Greiner,Heinrich Niemann)
Virtual Worlds on the Internet (John Vince,Rae Earnshaw)
Taking and Sharing Digital Photographs (Cliffs Notes) (Ken Milburn)
Designing Web Site Images: A Practical Guide (Gene Berryhill)
Software Visualization: International Seminar, Dagstuhl Castle, Germany, May 20-25, 2001 Revised Papers (Lecture Notes in Computer Science, 2269) (Stephan Diehl,Dagstuhl Seminar on Software Visualization)
Designing Computer Programs (Jim Haigh)
Data Visualization 2001 (D. Ebert,J. M. Favre,R. Peikert)
Digital Watermarking: First International Workshop, Iwdw 2002, Seoul, Korea, November 2002 : Rev Ised Papers (Lecture Notes in Computer Science, 2613) (Iwdw 200,Fabien A. P. Petitcolas,Hyoung Joong Kim,Fabien Petitcolas)
Production Methods: Behind the Scenes of Virtual Inhabited 3d Worlds (K. H. Madsen,L. Qvortrup)
Color: An Interactive Tutorial (John Whitehill-Ward)
Scientific Visualization and Graphics Simulation (Daniel Thalmann)
Webworks: Typography (Daniel Donnelly,Jason Mills)
Learn How to Die the Easy Way (Carlo McCormick,Nick Waplington)
The Swifts: Printers in the Age of Typesetting Races (Walker Rumble)
Digital Photographic Imaging Glossary (Phil Taylor)
International Information: Documents, Publications, and Electronic Information of International Governmental Organizations (Peter I. Hajnal)
Simulating Humans: Computer Graphics Animation and Control (Norman I. Badler,Cary B. Phillips,Bonnie Lynn Webber)
3-D Image Processing Algorithms (N. Nikolaidis,Ioannis Pitas)
3D Math Primer for Graphics and Game Development (Fletcher Dunn)
Game Design Perspectives (with CD-ROM) (Francois Dominic Laramee)
Statistics & Probability with the TI-89 (Brendan Kelly)
Visualizing Categorical Data (Michael Friendly)
The Mathcad 2001i Handbook (D. Kiryanov)
Sampling, Wavelets, and Tomography (Applied and Numerical Harmonic Analysis) (John Benedetto,Ahmed I. Zayed,John. J. Benedetto,Ahmed L. Zayed)
Hierarchical and Geometrical Methods in Scientific Visualization (Gerald E. Farin,G. Farin,Bernd Hamann,Hans Hagen,H. Hagen,B. Hamann)
CADInSite for Solid Edge : Part Modeling Fundamentals (Peter H. Smith,Walt Silva)
Lotus Freelance Graphics Millennium Edition 9.0 Quick Source Guide (Quick Source)
Inside 3d Studio Max: Animation (Inside 3D Studio MAX) (George Maestri,Sanford Kennedy,Ralph Frantz,Steve Burke,Jason Greene,Eric Greenleif,Jeremy Hub)
Visual Reference Basics: Microsoft Office 97 (Diana Rain,Maria Reidelbach,Rosemary Shmavonian,Karl Schwartz)
Fuzzy and Neural Approaches in Engineering, MATLAB Supplement (Adaptive and Learning Systems for Signal Processing, Communications and Control Series) (J. Wesley Hines)
Icon Design. Graphic Icons in Computer Interface Design (Steve Caplin)
Full-Color Fruits and Flowers Illustrations CD-ROM and Book (Full-Color Electronic Design Series) (Carol Belanger Grafton)
Graph Theory Applications (Universitext) (L. R. Foulds)
Communicating Design: Developing Web Site Documentation for Design and Planning (Dan M. Brown)
OPC Unified Architecture (Wolfgang Mahnke,Stefan-Helmut Leitner,Matthias Damm)
L-System Fractals, Volume 209 (Mathematics in Science and Engineering) (Mathematics in Science and Engineering) (Jibitesh Mishra,Sarojananda Mishra)
Web-Based Training: Designing e-Learning Experiences (With CD-ROM) (Margaret Driscoll)
3ds max 6 Bible (+ 2 CD-ROM) (Kelly L. Murdock)
Stop Staring. Facial Modeling and Animation Done Right (CD-ROM) (Jason Osipa)
Real World Color Management (Bruce Fraser,Fred Bunting,Chris Murphy)
Flash Hacks (Sham Bhangal)
Scatter Plots: Plain & Simple (Joiner Associates Staff,Sue Reynard,Dale Mann)
Point, Click & Wow! (With CD-ROM) (Claudyne Wilder,Jennifer Rotondo)
Streaming Media Demystified (Michael Topic)
2D Artwork and 3D Modeling for Game Artists (David Franson)
Core Techniques and Algorithms in Game Programming (Daniel Sanchez-Crespo Dalmau,Daniel Sanchez-Crespo)
Descriptive Geometry: An Integrated Approach Using AutoCAD (Kevin Standiford)
DVD Studio Pro 2 for Mac OS X: Visual QuickPro Guide (Martin Sitter)
Graph Drawing: Algorithms for the Visualization of Graphs (Ioannis G. Tollis,Giuseppe Di Battista,Peter Eades,Roberto Tamassia)
Final Cut Express 2 for Mac OS X : Visual QuickStart Guide (VISUAL QUICKSTART GUIDES) (Lisa Brenneis)
Femme Digitale: Perfecting the Female Form on Your Computer (Michael Burns)
TeXbook (Donald E. Knuth)
Drawing and Detailing with SolidWorks 2003 (David Planchard,Marie Planchard)
Sams Teach Yourself DVD Authoring in 24 Hours (Jeff Sengstack)
The Official Blender 2.0 Guide w/CD (Miscellaneous) (Sven Wouters)
Pure JFC 2D Graphics and Imaging (Satyaraj Pantham)
Cyclic and Computer Generated Designs, Second Edition (J. A. John,Williams E. R.)
Inside LightWave 8 (+ DVD-ROM) (Dan Ablan)
3ds max 6 Animation with Character Studio 4 and Plug-Ins (Boris Kulagin,Dmitry Morozov)
Game Programming with Python (Sean Riley)
Open Source Game Programming: QT Games For KDE, PDAs, And Windows (Martin Heni,Andreas Beckermann)
Shader X5: Advanced Rendering Techniques (Shaderx) (Wolfgang Engel)
Компьютер и дизайн-проектирование. От идеи до проекта с использованием 2D программ (Л. С. Филатов)
UX-дизайн. Идея — эскиз — воплощение (C. Гринберг,Ш. Карпендэйл,Н. Маркардт,Б. Бакстон)
Трехмерная компьютерная графика и автоматизация проектирования на VBA в AutoCAD (Т. Климачева)
Графический интерфейс комплекса ANSYS (К. Басов)
CATIA V5 (К. А. Басов)
Моделирование электротехнических устройств. SimPowerSystems и Simulink (И. В. Черных)
Трехмерное моделирование в системе Bryce. Версии 3D и 4 (Ш. Мортиер)
Создание трехмерных персонажей (Б. Флеминг)
Дизайн и реклама. Компьютерные технологии (Э. Т. Романычева)
Увлекательное создание трехмерных компьютерных игр без программирования (+ CD-ROM) (К. Крукс)
Illustrator CS2 для Windows и Macintosh (Э. Уэйнманн)
Композитинг в Autodesk Combustion. Создание видеошедевров из отснятого видео, кинопленки (Д. М. Гэри)
Создаем цифровой фотоальбом с помощью Adobe Photoshop Album 2.0 (Н. Хестер)
Текстурирование трехмерных объектов. Создание сложных текстур персонажей (Б. Флеминг)
Flash Web-дизайн для 5 версии. Опыт профессионалов (К. Хиллман)
Методы и алгоритмы компьютерной графики в примерах на Visual C++ (А. Поляков,В. Брусенцов)
Создание Web-сайтов в Microsoft Expression Web (Н. Хестер)
Photoshop CS 100 простых приемов и советов (Д. Грэхем)
Секреты Adobe® Acrobat® 7. 150 лучших приемов и советов (С. Б. Липпман)
Графический дизайн. Принцип сетки (К. Элам)
Типографика. Шрифт, верстка, дизайн (Джеймс Феличи)
Программирование на языке RUBY (Х. Фултон)
Как раскрутить и разрекламировать Web-сайт в сети Интернет (А. П. Загуменнов)
По ту сторону веб-страницы (К. Панфилов)
Компьютерное проектирование в архитектуре. ArchiCAD 11 (Александр Лаврентьевич Ланцов)
Графический интерфейс комплекса ANSYS (Константин Андреевич Басов)
CATIA V5. Геометрическое моделирование (Константин Андреевич Басов)
InDesign СS3 для Windows и Мacintosh (Сэнди Коэн)
Компьютерное моделирование в промышленном дизайне (И. Б. Аббасов)
Business Process Execution Language for Web Services 2nd Edition (Matjaz B Juric)
The Sociology Instructional Design Model (Yolanda El Etan)
Когнитивная компьютерная графика (А. А. Зенкин)
Шейдеры и эффекты в Unity. Книга рецептов (Кенни Ламмерс)
Инженерная и компьютерная графика (В. П. Большаков)
Самоучитель 3ds Max 8 (Л. Пекарев)
На крючке. Как создавать продукты-хиты ()
On-Chip Networks (Li-Shuan Peh)
Fault Tolerant Computer Architecture (Daniel J. Sorin)
Creating 3D COMIX (With CD-ROM) ()
LaTeX: Line by Line: Tips and Techniques for Document Processing, 2nd Edition ()
The Art and Science of Digital Compositing ()
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black and White, Age of Empires, and Other Top-Selling Games ()
The Memory System (Bruce Jacob)
Computer Architecture Techniques for Power-Efficiency (Stefanos Kaxiras)
Controlling Energy Demand in Mobile Computing Systems (Carla Schlatter Ellis)
Designing for User Engagment ()
Digital System Verification (Lun Li)
Keyword Search in Databases (M. Tammer Ozsu)
Transactional Memory, 2nd Edition ()
Cooperative Task-Oriented Computing (Chryssis Georgiou)
High Performance Datacenter Networks (Dennis Abts)
Processor Microarchitecture ()
Dynamic Binary Modification (Kim Hazelwood)
Computer Architecture Performance Evaluation Methods (Mark D. Hill)
Quantum Computing for Computer Architects, Second Edition ()
Resilient Architecture Design for Voltage Variation (Vijay Janapa Reddi)
Search User Interface Design (Max L. Wilson)
Phase Change Memory (Moinuddin K. Qureshi)
Shared-Memory Synchronization (Michael L. Scott)
Performance Analysis and Tuning for General Purpose Graphics Processing Units (GPGPU) ()
Optimization and Mathematical Modeling in Computer Architecture ()
On-Chip Photonic Interconnects (Christopher J. Nitta)
FPGA-Accelerated Simulation of Computer Systems ()
Security Basics for Computer Architects ()
Planning & Control Using Primavera P6 Version 7 - For All Industries Including Versions 4 to 7 Updated 2012 (Paul E. Harris)
The 8051/8052 Microcontroller (Craig Steiner)
Проектирование объектов инфраструктуры и дорог. AutoCAD Civil 3D 2010 ()
Технология BIM для архитекторов. Autodesk Revit Architecture 2010. Официальный учебный курс ()
Computervisionen ()
Game Design Workshop: A Playcentric Approach to Creating Innovative Games ()
The Functional Art: An introduction to information graphics and visualization ()
Introduction to Reconfigurable Supercomputing (Marco Lanzagorta)
Компьютерная графика. Динамика, реалистические изображения (Е. В. Шикин,А. В. Боресков)
Начала компьютерной графики (Е. В. Шикин,А. В. Боресков,А. А. Зайцев)
Искусство Dragon Age. Инквизиция (Бен Желина,Мэтт Родс,Ник Торнборроу)
Thinking with Data (Max Shron)
Медиадекватное публицирование. Содержание, концепция публикаций и презентаций (Ганс В. Гиссен)
The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics ()
Algorithmic Graph Theory and Perfect Graphs (ANNALS OF DISCRETE MATHEMATICS) (Martin Charles Golumbic)
Authorware 6 (Scott J. Wilson,Jennie Thornton)
Expression Blend 4 с примерами на C# для профессионалов (Эндрю Троелсен)
AutoCAD 2002 Instructor (James A Leach,James Leach)
AutoCAD 2002 Assistant (James A Leach,James Leach,Bruce A. Duffy,Bruce Duffy)
AutoCAD 2009 For Dummies (David Byrnes)
AutoCAD 2010 For Dummies (David Byrnes)
Компьютерная графика и web-дизайн. Учебное пособие (+ CD) (Т. И. Немцова,Т. В. Казанкова,А. В. Шнякин)
Графический дизайн. Базовые концепции (Эллен Луптон)
Графический дизайн (Кристиан Леборг)
Introducing ZBrush (Eric Keller)
Профессия дизайнер. 10 шагов на пути к успеху. От портфолио до собственного дизайн-агентства (Фил Кливер)
О шрифте (Эрик Шпикерманн)
Искусство Deus Ex Universe (Джонатан Жак-Белльтет,Мартин Дюбо)
Мир игры Assassins Creed III (Энди Маквитти)
Генеративная графика. Креативное программирование. Учебное пособие (П. А. Орлов)
Чему вас не научат в дизайн-школе (Ф. Кливер)