Now, there"s a practical, hands-on guide to mastering 2D and 3D game development for Android 3.0 with the Android SDK and Eclipse IDE. One step at a time, this book teaches all facets of mobile game development, from game design and handling user input through publishing via Google"s Android Market. Top game development author Jonathan S. Harbour starts with the absolute basics, making Android game development accessible even to programmers who"ve never written a game before. In just 24 sessions of one hour or less, he shows how to use free Android development tools to design and construct high-performance, highly-playable games for the newest Android smartphones and tablets. Among the topics covered in this book: * Getting started with the Android SDK, display system, and touch screen * Writing efficient object-oriented game code * Building superior game user interfaces * Integrating audio and GPS into your games * Controlling external applications and leveraging Java libraries * Storing game data, and much more Friendly, accessible, and conversational, this book delivers a practical grounding in Android game development without ever becoming overwhelming or intimidating. Each lesson builds on everything that"s come before, helping readers learn core techniques from the ground up. Readers learn key concepts, syntax, and techniques through short, practical examples that reflect the realities of modern mobile game development. Это и многое другое вы найдете в книге Sams Teach Yourself Android Game Programming in 24 Hours (Sams Teach Yourself -- Hours) (Jonathan S. Harbour)