To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there"s a guide that delivers! As a professor at the Spanish university that offered that country"s first master"s degree in video game creation, author Daniel Sanchez-Crespo recognizes that there"s a core programming curriculum every game designer should be well versed in-and he"s outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs- Daniel has produced a guide whose shelf life will extend long beyond the latestindustry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They"re all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.