Displacement Mapping and Volume Rendering Graphics Hardware Michael C. Doggett

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Michael C. Doggett - «Displacement Mapping and Volume Rendering Graphics Hardware»

О книге

The complexity of graphics hardware is currently undergoing a major change with the introduction of geometry engines on relatively inexpensive single chip ASICs which now contain the complete graphics rendering pipeline in full custom hardware. While thehighest performance in measured in frames per second is the ultimate criteria for judging these chips, the focus is now starting to shift towards new features and different rendering techniques and pipelines. This dissertation introduces new hardware architectures for more realistic surface rendering of three dimensional objects and the rendering of volumetric datasets. Surface rendering is dealt with in the first part of the dissertation where the architectures for displacement map rendering in hardwareare proposed. This work represents the first to appear in scientific literature on displacement map hardware rendering. Where possible these architectures propose components that integrate into currently available pipelines and make use of existing unitsin those pipelines. Это и многое другое вы найдете в книге Displacement Mapping and Volume Rendering Graphics Hardware (Michael C. Doggett)

Полное название книги Michael C. Doggett Displacement Mapping and Volume Rendering Graphics Hardware
Автор Michael C. Doggett
Ключевые слова дизайн мультимедиа графика, графика и дизайн в целом
Категории Компьютеры и Internet, Графика, дизайн, CAD
ISBN 1581121660
Издательство
Год 2002
Название транслитом displacement-mapping-and-volume-rendering-graphics-hardware-michael-c-doggett
Название с ошибочной раскладкой displacement mapping and volume rendering graphics hardware michael c. doggett