Creating interesting and detailed surfaces for objects and characters in 3D is a process many artists find complex and confusing. LightWave 3D 8 Texturing demystifies this task with a thorough discussion of how to use the various LightWave 3D tools to create stunning textures.
* Utilize texturing theory to create any type of surface you wish. * Use the various options in the Surface Editor to affect your textures. * Work with textures using vertex color maps, gradients, weight maps, and image maps. * Manipulate layers in the Texture Editor. * Apply textures with projection techniques and UV maps. * Enhance your surfaces using image filters. * Create metal, wood, and organic surfaces by working through a series of tutorials.,
ON THE CD:
* Tutorial files and completed examples * Demo versions of Deep Paint 3D® and Deep UV from Right Hemisphere and BodyPaint 3D R2 from Maxon * Models from various artists for your own use * Color images of all the figures in the book Это и многое другое вы найдете в книге Lightwave 3D 8 Texturing (Leigh Van Der Byl)