The second, revised edition of this book covers all aspects of non-uniform rational B-splines necessary to design geometry in a computer-aided environment. Basic B-spline features, curve and surface algorithms, and state-of-the-art geometry tools are all iscussed. Detailed code for design algorithms and computational tricks are covered, too, in a lucid, easy-to-understand style, with a minimum of mathematics and using numerous worked examples. The book is a must for students, researchers, and implementorswhose work involves the use of splines. Это и многое другое вы найдете в книге The NURBS Book (Monographs in Visual Communication) (Les A. Piegl, Wayne Tiller)