Volume V of this award-winning series reveals the fundamentals of shape and guidelines to correct opening and endgame play learned at the world"s top Go training ground, the Korean Go Academy. Templates for fighting in any situation Guidelines to correct shape Opening theory made simple Principles of standard sequences, or joseki Techniques for winning endgame Test Yourself sections check your progress Approachable for newbies Это и многое другое вы найдете в книге Learn to Play Go: The Palace of Memory (Janice Kim)