Introduction to 3D Game Engine Design Using DirectX 9 and C# Lynn Thomas Harrison

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Lynn Thomas Harrison - «Introduction to 3D Game Engine Design Using DirectX 9 and C#»

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Book Description

Introduction to 3D Game Engine Design Using DirectX 9 and C# illustrates the process of creating a simple 3D game engine. During this process, author Lynn Harrison demonstrates many facets of the DirectX 9 software through clear-cut explanations and examples.

Throughout the course of the book, you"ll develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play. To write the game, you"ll use cutting-edge technologies&emdash;C# and DirectX, and the .NET Framework&emdash;and you"ll go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design.Download DescriptionIntroduction to 3D Game Engine Design Using DirectX 9 and C# will illustrate the process of creating a simple 3D game engine. During this process, many facets of the DirectX 9 software will be demonstrated. The C# language is used to show the power of developing a game using a Rapid Application Development (RAD) language. In the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play. Это и многое другое вы найдете в книге Introduction to 3D Game Engine Design Using DirectX 9 and C# (Lynn Thomas Harrison)

Полное название книги Lynn Thomas Harrison Introduction to 3D Game Engine Design Using DirectX 9 and C#
Автор Lynn Thomas Harrison
Ключевые слова c, программирование, c++
Категории Компьютеры и Internet, Языки программирования
ISBN 1590590813
Издательство
Год 2003
Название транслитом introduction-to-3d-game-engine-design-using-directx-9-and-c-lynn-thomas-harrison
Название с ошибочной раскладкой introduction to 3d game engine design using directx 9 and c# lynn thomas harrison