Thinking Animation: Bridging the Gap Between 2D and CG

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О книге

Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at experienced animators; however, the skills taught within are still accessible and valuable to the novice animator. This full-color book includes numerous interviews with experienced contributing authors from a wide range of backgrounds, including stop-motion, visual effects, traditional animation, and CG. Thinking Animation is non-software specific. It contains a history of the field of animation as well as insight into how CG studios operate. It embraces the future of animating with the computer while still retaining the core values that traditional animators use as formulas and principles. Это и многое другое вы найдете в книге Thinking Animation: Bridging the Gap Between 2D and CG

Полное название книги Thinking Animation: Bridging the Gap Between 2D and CG
Автор
Ключевые слова дизайн, графика, новинки дизайна
Категории Компьютеры и Internet, Графика, дизайн, CAD
ISBN 1598632604
Издательство
Год 2006
Название транслитом thinking-animation-bridging-the-gap-between-2d-and-cg
Название с ошибочной раскладкой thinking animation: bridging the gap between 2d and cg